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I have waited for quite a while before I picked this title up. Not because I hesitated. I simply wanted the price to drop. When it did, I immediately grabbed it.



I'm sure you all know what the game is about so I won't bore you nor spoil the story for you. What I will mention is that at first I approached this game thinking "Will this really work on the Wii, with its peculiar controls?".



It does. It works so well in fact, that right now I think the GameCube controls from previous two games feel dated and not up to par. Wiimote allows you to aim and act instantly, beating even the keyboard and mouse setup.



Do you own a Wii? Did you like previous games? Do you enjoy FPP puzzle solving wrapped in a ton of action and innovation? Grab this game today because it's totally worth it. I got it for cheap but it sure is worth the full retail price, so if you can spare the cash, do it, and do it today.



So what's been changed or improved gameplay wise since the GameCube games? Most notably, the weapon system. While the visor system is mostly the same, aside from how you change the visor modes, weapon system has been revised. When you acquire power ups, the new abilities and characteristics of the beam add. This means you always have one shot, instead of several to choose between.



This, plus some minor control changes made to adapt to the Wii, make Metroid Prime 3 a somewhat new experience while it still has all the previous titles had to offer. The polygon count is slightly higher than on GameCube but it's the superb design that captivates me. This is worth so much more than raw console power.


While I was playing Halo 3, I ripped through the game without thinking too much about the world I found myself in. Here however, you can't stop thinking about the ancient civilisations that once inhabited the planets you visit. This is pure magic and I'd choose Metroid Prime 3 over Halo 3 any day.
PR
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