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There has been some weird games for the Dreamcast throughout the years and Roommania #203 is definitely one of them. It seems that "weird" is what Japanese developers do really, really well. The concept behind Roommania #203 is intriguing and it really works but I'll get to that in a bit. First let me explain a couple of things.


On multiple ocasions I have heard people say that Roommania #203 is a rare game, a collectable even. This always came as a surprise to me, because this title is pretty common, and one day it finally dawned on me. Many think of this game as a rarity because it never got a proper bootleg release. Roommania #203, not unlike D2, could not be ripped and fit onto a regular CD. It took some time before a working release appeared and even then it could only fit onto a 90 minute CD. Talk about rare.


Now, about the game. Roommania #203 was developed by WaveMaster [formerly known as Sega Digital Media], one of Sega's R&D teams who have previously worked on Panzer Dragoon and Jet Set Radio, among others, focusing on game music. This time they give us a completly original stalker-god game in which we will take the role of an invisible being on a quest to straighten out a student named Neji.


The game mechanics are quite simple. Our task is to send Neji subliminal suggestions by pointing at various objects in his apartment and throwing ping pong balls at them. We throw a blue ball at something and when it bounces back yellow, we know that Neji can be persuaded to pick it up and use it. If the ball bounces back grey, Neji won't react at all. We can make him drink water, sit at his computer [running KorisuOS - Korisu translates to "baby squirrel"] and chat, watch tv, listen to his favorite music [he really likes Serani Poji, a pop singer he has a poster of - WaveMaster actually produced a couple of Serani Poji albums which they released under their own record label.], watch TV and so on. To make Neji feel the urge for using something, you'll need to throw ping pong balls at it repeatedly.


The game interface is pretty simple. You observe Neji in his apartment using one of several views. They work like surveillance cameras. They're fixed in one position but you can pan in all directions and zoom in on objects if needed. In the lower left corner of the screen you see a list of things Neji is about to do. If you do nothing, he'll go about his business, but let's say "watching TV" is on the fifth place on the list, you can move it up by throwing the ping pongs at the TV or the TV remote. You can of course make Neji do things that are not on the list, it just takes more persuading and of course more ping pong balls.


Roommania #203 might seem like a dull game but it's not. The real fun begins when you're done with a load of training missions where all you have to do is make Neji do simple tasks, like set his alarm clock. Already during the training missions there are days when you get to roam around Neji's apartment freely. You have alot more freedom when he's not around and you can choose to do things you wouldn't or couldn't normally do, like moving his furniture or hiding things from him. Move his table or leave the TV on, and you'll see a priceless look on Nejis face once he comes back home. You can even lock him out of his own apartment. This will make Neji break into his own place by climbing the balcony.


At all times you can monitor Neji's movement by looking at a white doll in the upper right corner of the screen called Chibi Neji, so even when you're in the kitchen, busy throwing ping pong balls at the sink, you'll be able to see if Neji is sitting down or walking around and since the whole game takes place in his one room apartment, you can easily figure out what he's up to just by looking at Chibi Neji.


The story in the game takes off later on when you're done with tutorial missions. From that point on there's alot more going on. Neji has friends over and we get to eavesdrop on their conversations, there's some drama when a burglar breaks into Neji's place and so on. Sometimes all you have to do is to watch Neji brush his teeth or smoke, but sometimes things will get more hectic and your objectives turn from making Neji listen to the radio to locking the door so that the cops can't get in and bust the poor guy.


The game is packed with Japanese humor and what's the most annoying thing about Japanese humor? It's Japanese and you have to speak the language to get it. The game is funny in general and you can see that developers really had a good time making this. Sometimes you'll hear Neji fart and comment on it, which is funny in itself since the guy lives alone. Further proof of the game being an extremely light hearted production is the warning that's played when you pop a GD disc into a CD player. Normally you'd hear a female voice instructing you to stop the disc since it's a game and it's supposed to be used with Dreamcast only. The message played on Roommania #203 starts off like the usual one but then Neji cuts in and starts asking questions about why he can't play it like a regular CD. You can just tell he's one clueless dude and it's funny as hell.


What of the graphics and the sound in the game? The game looks great, even though all you'll see is Nejis small apartment. There's something about how Roommania #203 looks that makes it instantly recognisable as a Dreamcast title. Maybe it's the texturing that bares some similarities to how Shenmue looked, maybe it's something else, but it's there. The sound is great aswell. If you ever play this game, I suggest you use headphones. Thanks to nice 3D sound dynamics you really feel like a fly on Neji's wall [or a ghost in Neji's wall].


To get a better picture of how the game looks and plays, check out the video below. It comes from the PlayStation 2 version of the title that came out two years later, but it's essentially the same game plus some fun minigames. Neji speaks with a neighbour kid through a hole in the wall. Just imagine what could have made such a hole and you'll realize that there's plenty of action in Roommania #203.


There's really so much more I'd like to say about this title but this entry already looks like one of the longest I've done so far, and I don't want to bore you to death. If you like what I said and you think that Roommania #203 could be something you'd enjoy, import it. It doesn't get too expensive and it's worth every penny. You can also look for the PlayStation 2 version I mentioned earlier, aswell as a sequel that was released for Sony's platform in 2003. If you have any questions about the game you can always post a comment and I'll answer you if I can. Don't come to me for a game FAQ though. The game is relatively simple and I'm sure anyone can figure it out even without any knowledge of Japanese, allthough you'll be missing out on a ton of jokes.
PR

Finally, new games arrive. I was starting to think that maybe people at the post office accidently crushed the package with their iron hands and just threw it away, pretending they never recieved anything to deliver to me in the first place. Fortunately the package arrived in one piece.


So what's hiding in the envelope under a thick layer of bubble wrap cushioning? It's the new arrivals! The titles this time around are Roommania #203 [ルーマニア#203], Virtua Fighter 3 TB [バーチャファイター3tb] and Ace Combat 3: Electrosphere [エースコンバット3 エレクトロスフィア]. It's been a while since I bought anything for the DreamCast and it's been even longer since I got something for the PlayStation.


I have alot to say about each and every one of these titles, so I'll save the game talk for later. I'll try to make a separate entry for each game, since they all deserve equal attention. There's always plenty to say about Japanese editions and they do differ from European and American releases greatly, so stay tuned. In the meantime let's talk movies.


I mentioned obtaining Cloverfield and since then I got around to watching it. What did I think? That's one movie without a proper ending. It's not even a surprise "I didn't expect that" or "who knows what's next" kind of ending. It's the kind of ending you make when your budget runs out. I won't spoil anything for you and if you want to watch it, go ahead and knock yourself out. Let me tell you one thing though - if the movie wasn't as cheap as it was, I would probably be cursing up a storm.


Besides Cloverfield I also got Blades of Glory and Death at a Funeral, first being another crazy Will Farell comedy and second ... well, I can't really tell you much about it since I haven't watched it yet. I did watch Blades of Glory and while it wasn't as funny as Dodgeball or even Zoolander, it made me laugh a few times and it helped me get over Cloverfield being an overhyped waste of time. If you think men in tight outfits and uncomfortable situations associated with this fact are funny, watch Blades of Glory.

Ever since I completed each and every title in Metal Slug Anthology at least fifty times over, I've been neglecting my Wii. I've been playing Metal Slug [or Slugs] using the GameCube controller, so it didn't even feel like a Wii game and I gues at its core it really isn't. The time of me not playing proper Wii games has come to an end however, with a little help from Zack & Wiki.


I'm a sucker for all kinds of point and click adventure games and I've been meaning to buy this title for a long, long time. It always was a bit pricey, but last week I found a brand new copy for which I paid a bit under $20, and that's including shipping. Deals don't get any sweeter than this, so naturally, I grabbed it.


The game takes us on an adventure filled with puzzles, pointing, clicking, twisting, turning, pushing and pulling. We'll use the Wii controller to help Zack [who not unlike Guybrush Threepwood of Monkey Island fame, is trying his hardest to become the greatest pirate roaming the seas] and his magical monkey friend Wiki to collect body parts of Captain Barbaros. Yes, that's right. You have to collect body parts to revive Barbaros, who will reward your efforts with a big fat treasure and a legendary pirate ship.


It's not the greatest story in the world and it brings a dozen similar tales to mind, One Piece being one of them, but that's really nothing to complain about as long as the game is well made and Zack & Wiki is a top shelf production. If you're into solving puzzles, you'll love this title. Everything is well thought through and the controls could not be better. The game can challange you but unlike many PC point and click games, it's not likely to become a chore.


We all know that Wii is a bit behind in the processing power department when compared to PlayStation 3 or Xbox 360, but Zack & Wiki is one of those games where high polygon count doesn't really matter. Cartoonish and semi cel-shaded graphics are perfect for this game and I wouldn't even think of changing anything as far as the looks go. In fact, I wouldn't change anything at all. The game is a ton of fun and if you spot a cheap copy, buy it. Maybe thanks to your support Capcom will decide to make a sequel because this game deserves one.


Aside from Zack & Wiki, I also bought the Cloverfield movie. I haven't really read or heard that much about it so it might turn out to be crap, but who knows. It was only $4.50 and that much I can give for a movie I know almost nothing about.


Hey, Mr. Postman! Is that a letter for me you have in your bag? Yes it is! And it's not just any letter either. It's in fact the maxi single CD from Mirror's Edge - Still Alive: The Remixes. The CD premiered in Sweden just yesterday so I was surprised to get it so soon, but then again I did pre-order it.


The shop I bought it from is one that I frequently visit and few weeks back they were nice enough to e-mail me a gift certificate for 50 Swedish kronas. And what way to spend them if not on the then upcoming Lisa Miskovsky's Still Alive single, which costs 49 kronas? I didn't think twice and I pre-ordered it paying just a local shipping fee.


I wanted to get this long before the CD became available for purchase, and after listening to some of the tracks on the official remixes page, I was hooked. I like Lisa Miskovsky, mainly because of Kent's Joakim Berg who is a fantastic writer and who writes and produces most of her songs. Berg wasn't involved in this project, but having Arnthor Birgisson and Rami Yacoub from Maratone on board is nothing to complain about.


What we get on the CD are seven tracks. Radio edit of The Theme from Mirror's Edge and subsequently six of its remixes by known DJs and / or producers. Benny Benassi, Paul Van Dyk, Armand Van Helden, Junkie XL and Teddybears are all here to have their way with the original track. Aditionally, Benny Benassi's mix is featured in two versions, a full length track and a radio edit.


Do the mixes deliver? Some of them do, but if you haven't heard any of them yet, don't expect much from Paul Van Dyk. Probably best known from the bunch, Mr. Dyk treats us to a fairly generic track with a typical club beat and arbitrary clips from “Still Alive” thrown in. For some reason, his track reminds me of Rendez-Vous 98 mix Apollo 440 did on Jarre's "Odyssey Through O2", only it's not nearly as good.


Remixes that I personally liked the most are those produced by Junkie XL and Teddybears. Both of these artist took a slightly mellower approach, making their tracks into a pair of very melodic compositions which you can really listen to and enjoy. Not being straightforward club tracks, these remixes really stand out from the bunch.


Besides music, the CD holds one more surprise - a high resolution trailer from Mirror's Edge. Just pop the CD into your PC and you'll be able to enjoy a high quality 1280x720 QuickTime video with equally high in quality AAC audio. If you hold a grudge against Apple, you can always ignore the *.mov file from the disc and click on the thumbnail above to watch the trailer online on Nico Nico Douga.


I have also uploaded the radio edit of "Still Alive" and made it into a neat video. If you want to check it out, just click the box above and again, you'll be taken to Nico Nico. And what's the final verdict for the CD? I'd say buy it. It's a maxi single so it's cheap. I haven't heard anything about a standalone game soundtrack yet, so you might want to get this if only to enjoy the theme song in CD quality.


A small update - I found a high quality original video for Still Alive and thought I'd upload it, but someone did the job for me, so here it is.

It feels so great when good things happen to good people and being a good person, I'm pretty pleased with what happend today. I never get any real mail, and by real mail I mean letters from people who care about me. I do however get bills, catalogues, supermarket flyers and offers on daily basis. Usually I just throw most of them away, even bills, but luckily today I took the time to find this sweet deal.


Guitar Hero 3: Aerosmith for Xbox 360, PlayStation 3 or Wii, guitar included, could be mine for 299 Swedish kronas. That's roughly 38 US dollars. I called the supermarket up to check how many copies for the Xbox 360 they had in stock and "plenty" was the answer, so I rushed to the store to pick one up. I even took a picture of the nicely looking Guitar Hero pile.


Christmas is just around the corner and it's only natural for deals such as this one to be seen in bigger stores. They can afford to slash the price and that's exactly what they did. Strangely enough, they also had standalone copies of Guitar Hero 3: Aerosmith for the Wii, PS3 and the 360, and the pricetag on these was 549 kronas, and that's around 70 US dollars. I already feel sorry for people who will buy these.


After a quick trip to the store and an equally quick trip back home, it was time to take a closer look at what I had purchased. I always liked guitar games, ever since I got the first Guitar Freaks back in '99. "Gadget games" are always fun and easy to get into, so even if you have some friends over and none of them tried Guitar Hero before, playing the game will surely be a blast.


I had three versions of the game to choose from, and while the title is equally good on both PlayStation 3 and Wii, I rarely see major discounts on popular titles for these platforms, thus it's more likely I'll score a cheap Guitar Hero for the 360 when I'm looking for a standalone game with some new songs. Plus, Wii doesn't feature any downloadable content. Sorry Nintendo, but I don't get you. What is the Wii's SD card slot for anyway?


So what's in the box? Most importantly, we have the guitar. It comes in two parts that you connect together and it's, of course, wireless. I really liked the Aerosmith faceplate. I always thought that most of the faceplates sucked, or at least the ones I've seen. This one is quite ok.


There's of course the game itself, packed like any other brand new Xbox title. The game box doesn't say it's a bundle copy and the only thing that makes the it distinguishable from the retail version is the lack of barcode on the back, with "Not For Resale" written in its stead.


There are some extras aswell. Included with the bundle is a "Tour Book" printed in colour on a really thick paper. I just flipped through it and it seems to contain some Aerosmith info in several langiages. Still, a cool addition. We also get some stickers. If you wish to decorate your guitar or your dad's drivers license, there are plenty of stickers to choose from. We also get simple instructions explaining how to connect your guitar to the console, but who reads instructions? I read them only after everything I try by myself fails!


The game features over 40 songs, majority of them by Aerosmith, but there are also a few extra tunes by Joe Perry, plus Lenny Kravitz, The Clash and others. I still haven't played the game properly and all that I had time for was a quick test run, but everything plays just like any other Guitar Hero, minus the glitches previous versions were known for.


In other news, shortly after purchasing Guitar Hero, I picked up a new issue of Game Reactor, a nice free and high quality publication, and a Planet Terror DVD, which I watched today. I have to say, it was more upbeat than Death Proof, and thanks to its pricetag of 15 Swedish kronas [1 US dollar and 90 cents!], it was a nice cherry on top of today's main attraction.


While in the store I also saw some Rock Band sets, but the price on those will have to drop a bit before I'll get one. I'm sure it's tons of fun, especially with the drumset, but fun or not, it will have to wait. Besides, I have a whole guitar game ahead of me.
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